Medieval 2 Merchant Traits
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- Medieval 2 - Total War. Cheatbook is the resource for the latest Cheats, tips, cheat codes, unlockables, hints and secrets to get the edge to win.
- Government type is the form of government that a character lives under or rules. It dictates the available succession laws and holdings of a character, and some government types have unique mechanics. There are several ways to change government type during the game. Special decisions allow tribes and nomads to become more 'settled'. Inheriting a title, or dying with a landed heir, can also.
The Merchant is an agent type in Medieval II: Total War, recruited in grain exchange (or their next level buildings). Merchants is limited per trade buildings(one Merchant for one trade building). The Merchant's main purpose is to trade resources on the map. Merchants increase settlement trade.
Incorporating Ancillaries to GeneralsAs mentioned above, enter the system with the key.This can be a checklist of the several ancillaries (retinue associates) that can end up being added with the giveancillary command. Additional traits and anciIlaries for Spies ánd AssassinsSame technique of selecting the device with cursor and starting gaming console. These can become used on either unit but some are usually only useful on one or the some other.
EffectCodeAssassinsGuildTrained 1/ ThievesGuildTrained 1+ 1 broker skillAssassinsGuildMember 1/ ThievesGuildMember 1+ 1 agent skillaccomplice+ 1 realtor skillmonkey+ 1 broker skillfalsedocuments+ 1 broker skillbeguilingbard+ 1 real estate agent ability, + 1 private securitypickpocket+ 1 realtor ability, +1 line of sighthandgun+ 1 assasination, +2 legislation (enhances public order)explosives+ 1 sabotagespyglass+ 2 line of sightNaturalSpySkill 1-3 / NaturalAssassinSkill 1-3+1-3 realtor skiIlContributed By: d3sP0iL3r. Cheating produced basic =)Open the be a cheater system by pressing the tilde key and kind in any of the sticking with rules.Capitalization will be essential.
For titles with areas in them use ' ' (underspaces are usually for preferred name)For the many part, if you find some of thése cheats arén't functioning do keep in mind to try capitalizing, removing certain points like opt: and EffectCodeaddpopulation #Add people to desired city (note: for city's with two or more spaces use quotation scars ')testancillarylocalisationadds all anciIlary to the character info displayaddmoney #Adds desired volume of money to your faction. Gaming console codesPress the tilde essential and enter these rules to make use of them. All codes are case sensitive.
Create certain to capitalize family member names, settlement titles, and anything else that needs capitalizing or eIse it will not function. EffectCodecharacterresetAllows a character to proceed again. Does not always workaddpopulation 'negotiation name' 'quantity'Allows you to provide a city more population instantly.givetrait this 'trait' 'level number'Allows you to provide any attribute your faction can have to a particular common.processcq 'settlement name'Anything in the town's building line will end up being built immediately.addmoney 'amount'Gives you the specific amount of platinum.showcursorstatShows coordinates undér mousecursor in fórmat x,ytogglefowToggles on or off the fog of battle. You can see the whole world map when inputted.autowin 'opponent/defender'When at the fight scroll, input this code in, opponent if targeting, defensive player if protecting and push car retaliate key. Automatically wins.movecharacter z . x,yz=namé of settlement ór unit without titIe (except Captain).
Times,con=coordsContributéd By: ssj18vegeta, Anteok, and wjeder. Create a UnitUse the gaming console to enter the followingcreateunit 'negotiation or character' 'device ID' 'quantity (1-5)' 'encounter (1-9)' 'armor (1-3)' 'weapon (1-3)'Instance -creatunit 'Liverpool' Longbowmen 2 9 3 3^The above code will produce 2 devices of Longbowmen in Birmingham with 3 Silver Chevrons, Degree 3 armor and Degree 3 tool EffectCodecreateunit 'negotiation or character' 'device ID' 'amount (1-5)' 'encounter (1-9)' 'armor (1-3)' 'tool (1-3)'Creates Device at any negotiation/general you likeContributed By: G1r8te. Detailed Rules for Several Gaming console CommandsPush to access the system. As defined above, the 'givetrait' control functions with various different traits to add to a particular character. In order for this to function, you must have the character selected and outside of a town. It functions like:givetrait this TRAITNAME #Beneath can be a checklist of TRAITNAMES and the optimum quantity you can put after to determine the level of the trait. These are usually a listing of the nearly all beneficial traits, meaning me if you would like me to write-up the even more obscure ones.
Medieval Merchants Costume
Providing Ancillaries and Attributes to Apies/AssassinsAs talked about above, get into the system with the key.This is usually a list of the different ancillaries (retinue associates) that can end up being included with the giveancillary command. This program code demands you to have the character that you desire to adjust selected, as properly.giveancillary this ANCILLARYNAMEBelow is definitely a listing of anciIlaries (with their ANClLLARYNAME) that can become given to Spies ánd/or AssassinsNOTE: Fór the types designated 'Characteristic', make use of the command:givetrait this TRAITNAME #rather to give the agent the specific characteristic (capitalization issues). Go through my above write-up on traits for even more info. EffectCodecatamite+1 to realtor's skillcourtesan+1 to realtor's skillpickpocket+1 to realtor's skilldancer+2 to broker's skillGoodSaboteur 3TRAIT +1-3 to assassin's i9000 saboteur skillGoodAssassin 5TRAIT +1-5 to assassin's i9000 skillGoodSpy 5TRAIT +1-5 to spy'h skillContributed By: Toomin22. Product owner Ancillaries and TraitsSelect unit with cursor/tip, than open up system with key.
Medieval 2 Total War Merchant Traits
Syntax should become givetrait this ór giveancillary this. EffectCodeMerchantsGuiIdMember 1/ MerchantsGuildTrained 1+1 financecounterfeiter+1 financetrickabacus+1 financemerchantclerk+1 financeWorldlyMerchant 1-2+1-2 financeSecureMerchant 1-2+1-2 fund (and even more proof to resource seizure)LegalDealer 1-2+1-2 financing (and more proof to asset seizure)NaturalMerchantSkill 1-3+1-3 financeMonopolist 1-3+1-3 fund (+3 gives a -1 private protection)GoodMerchant 1-4+1-4 financeContributed By: d3sP0iL3r. Special Ancillaries and Qualities for PriestsSelect the priest device to result with the cursor and open up system with essential. Making use of: givetrait this: the terms should become collectively in a chain with each independent word starting with a uppercase boyfriend. PriestLevel #. Using: giveancillary this: the terms should be lowercase and separated by a old flame.
Medieval 2 Merchant Traits Of Women
Some traits just have got a particular level so exceeding it will null, furthermore if you use the high end of the scale it can alter your devices name or have some bad results. EffectCodePurifier 1-3+ piety, +eligibility +purity +violenceTouchedByTheGods 1-3pietywitchhunter / deacon / librarian+1 pietymonk+1 piety -1 puritynun+1 piety -1 violencezealousdisciple+1 piety, +1 personal securitypaladin+1 protection, +1 chastity, +1 violenceStrongFaith 1-4 and/or PublicFaith 1-4+pietyNaturalPriestLevel 1-3+pietyPriestLevel 1-21 = bishop 2 = cardinalContributed By: d3sP0iL3r. Unlock all factionsFind this directory website:Medieval II Overall WardataworldmapscampaignimperialcampaignThen discover the file descrstrat. Open it with a text message editor (Word, or somthing like that). Reduce and Paste the 'unlockable' area into the 'playable' section and save the document.
Release the video game and you should possess every faction obtainable.You can furthermore open the Papal Estates, but not really the MongoIs, Timurids and Thé Aztecs.Remember to create BACKUPS before you are modifying the video game documents!!!!Contributed By: Crazybf2great.